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Multiple objects, same cases

Last post 10-13-2008, 9:40 AM by hu_zhenghui. 2 replies.
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  •  10-07-2008, 1:49 PM 3451

    Multiple objects, same cases

    Check out Loren's Expand/Collapse Animation example at http://tinyurl.com/4cn3fc (it's the 3rd pattern down).  If I wanted to make the "Expanding Box" title and the arrow icon both clickable along with the title bar, I'd have to either copy and paste all the associated cases or use a combination of dynamic panels/image map regions which would complicate matters if I needed to manipulate the objects underneath those layers.

    Maybe if multiple objects are selected or grouped, then you can have the option of applying the same case to all objects?  If specific objects within that selection already have cases associated with them, then a dialog box would ask whether you want to overwrite them or not?

    Please let me know if this makes sense or if there's already a way to do this.

  •  10-07-2008, 8:04 PM 3453 in reply to 3451

    Re: Multiple objects, same cases

    Being able to apply interaction changes to multiple objects at once would be great. There isn't a way to do this currently. One way to speed the process as you mentioned is to copy and paste the interaction cases from one widget to another.
  •  10-13-2008, 9:40 AM 3475 in reply to 3451

    Re: Multiple objects, same cases

    pixeler:

    Check out Loren's Expand/Collapse Animation example at http://tinyurl.com/4cn3fc (it's the 3rd pattern down).  If I wanted to make the "Expanding Box" title and the arrow icon both clickable along with the title bar, I'd have to either copy and paste all the associated cases or use a combination of dynamic panels/image map regions which would complicate matters if I needed to manipulate the objects underneath those layers.

    Maybe if multiple objects are selected or grouped, then you can have the option of applying the same case to all objects?  If specific objects within that selection already have cases associated with them, then a dialog box would ask whether you want to overwrite them or not?

    Please let me know if this makes sense or if there's already a way to do this.

    I use masters event to implement multiple objects with same cases, below is my expand collapse control:

    Table of Contents

    [To update the table of contents, select the message below and press F9]


    Masters 2

    1.1.Master List 2

    1.2.Expand/Collapse 3

    1.2.1.User Interface 3

    1.2.2.arrow 3

    1.2.2.1.down 3

    1.2.2.2.up 4



    Masters

      1. Master List

    1. Expand/Collapse

      1. Expand/Collapse


    OnPageLoad:

    Case 1:

    Hide Panel

        1. User Interface

        1. arrow

          1. down

    User Interface

    Object Table

    Footnote

    Interactions

    1

    OnClick:
    Case 2 (If value of variable OnLoadVariable equals ""):
    Wait 100 ms
    Raise movedown
    Case 3 (If True):
    Wait 200 ms
    Raise movedown
    Case 4 (If True):
    Wait 300 ms
    Raise movedown
    Case 5 (If True):
    Wait 400 ms
    Raise movedown
    Case 6 (If True):
    Wait 500 ms
    Raise movedown
    Case 7 (If True):
    Wait 600 ms
    Raise movedown
    Case 8 (If True):
    Wait 700 ms
    Raise movedown
    Case 9 (If True):
    Wait 800 ms
    Raise movedown
    Case 10 (If True):
    Wait 900 ms
    Raise movedown
    Case 11 (If True):
    Wait 1000 ms
    Set arrow state to up
    Raise movedown, movedownfinished

          1. up

    User Interface

    Object Table

    Footnote

    Interactions

    1

    OnClick:
    Case 1 (If value of variable OnLoadVariable equals ""):
    Wait 100 ms
    Raise moveup, moveupstarted
    Case 2 (If True):
    Wait 200 ms
    Raise moveup
    Case 3 (If True):
    Wait 300 ms
    Raise moveup
    Case 4 (If True):
    Wait 400 ms
    Raise moveup
    Case 5 (If True):
    Wait 500 ms
    Raise moveup
    Case 6 (If True):
    Wait 600 ms
    Raise moveup
    Case 7 (If True):
    Wait 700 ms
    Raise moveup
    Case 8 (If True):
    Wait 800 ms
    Raise moveup
    Case 9 (If True):
    Wait 900 ms
    Raise moveup
    Case 10 (If True):
    Wait 1000 ms
    Set arrow state to down
    Raise moveup


     


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