One of our main goals for Axure RP 9 was to make dynamic panels easier and more intuitive to work with, so we made dynamic panel states editable inline, right where they are on the canvas. Not only does this make editing states quicker, it allows you to see a state's contained widgets directly in the context of your full design.
Now more than ever, shipping software products that win customers requires the combined strengths of business, design, and technology professionals. Keeping everyone moving together toward a shared goal, however, is a struggle that too many projects face. This is why we're so excited to introduce the new Axure platform today.
Axure RP 9 will officially launch in just a few short weeks! If you want to get a head start on upgrading your existing perpetual licenses or purchasing some new ones, you can do that now.
Team projects are now available in Axure RP 9 Beta! Check out the steps below to get started. If your team currently hosts team projects on an SVN server, you can follow the project upgrade steps above to move your projects to Axure Cloud.
Our goal for Axure RP 9 was to modernize Axure RP’s workflows, capabilities, and interface. Nearly every area of the tool has been touched to make prototyping in Axure RP more efficient and intuitive. With that same goal in mind, we've also made some big changes to Axure Share.
Thanks to customer feedback, we've improved on inline editing, interaction building, and more since the initial RP 9 Beta release. Today, we're introducing one of the most requested enhancements: a dark UI mode to complement dark mode on the latest macOS and Windows operating systems.
The Axure RP 9 Beta is now available to all existing customers! If you've got version 8 activated on your computer, the version 9 beta should just work; if not, you may need to enter your license. To get started, head over to the Axure RP 9 Beta page.
One of our main goals for Axure RP 9 was to make interactions simpler, speedier, and more approachable for both new and experienced users. After a lot of internal testing and tons of feedback from beta testers, we think we've achieved that goal with the new interactions workflow.