Interactions can be added to pages and widgets in the Interactions pane. They are made up of Events, Actions, and sometimes Cases.
Events are the triggers in an interaction. For example, a click, a mouse enter, or a key up. Different widgets can respond to different events. Full list of Events.
Actions are responses to those events. For example, when a button is clicked, an Open Link action can be performed to link to another page. Full list of Actions.
Cases allow you to perform different actions depending on the scenario. To use cases on an event, first click Enable Cases next to the event. More on this below.
Follow the steps below to try building a simple interaction.
You can use Cases when you want an event to perform different actions depending on the scenario. For example, a login button may result in showing an error message or successfully signing in.
Once you have an interaction on a widget or page, follow these steps to add cases.
For advanced prototypes, you can add Conditions to cases and automatically perform actions when the conditions are met. More about Conditions.
You can also learn more about interactions from the reference guides and tutorials below:
Next, let’s learn about Dynamic Panels, an incredibly useful widget for prototyping.